Reading Time: 9 mins | Publish Date: 15 Jan 2025 | Update Date: 26 Apr 2025
How to Prepare for BCS-UX01 Foundation Certificate in User Experience Exam
Preparation Guide for BCS-UX01 Foundation Certificate in User Experience Exam
Introduction
ISTQB Foundation Certificate in User Experience Exam will allow you to successfully demonstrate your user experience skills and is for anyone involved in the design and evaluation of user interfaces (interface designers, usability engineers, requirement engineers, product managers). The candidates will have an understanding of the principles of, and practicalnexperience of using, industry best practice involved in operating, monitoring, reporting, implementing, planning and improving User Experience, leading to a Foundation qualification in User Experience (UX).
UX (user experience) designers measure and optimise applications (usually web based) to improve ease of use (usability), and create the best user experience by exploring many different approaches to solve end-users' problems. However, UI designers focus more on designing the presentation and interactivity of a product. All of these points are covered in BCS-UX01 dumps. Certification-questions is also offering updated BCS-UX01 practice exams and BCS-UX01 practice tests forpreparation of this exam.
BCS-UX01 Exam topics
The following will be discussed in the exam:
- Guiding Principles
- User Research
- Illustrating the Context of Use
- Measuring Usability
- Information Architecture
- Interaction Design
- Visual Design
- User Interface Prototyping
- Usability Evaluation
Our BCS-UX01 practice test and CAU-305 practice exams will include all of these topics. These are also covered in our BCS-UX01 dumps.
Understanding functional and technical aspects of Guiding Principles
The following will be discussed in BCS-UX01 dumps:
- Articulate the importance of taking the users’ perspective
- Paraphrase the key principles of user centred design
- Recall ISO9241 as an important standard in the field of usability
- Have an understanding of different user perspectives and goals for using a system
- Recall the difference between usability and user experience
- Recall the difference between usability and user acceptance testing
- Summarise the benefits of inclusive design
- The design is based upon an explicit understanding of users, tasks and environments
- Users are involved throughout design and development
- The design is driven and refined by user-centred evaluation
- The process is iterative
- The design addressed the whole user experience
- The design team includes multidisciplinary skills and perspectives
Understanding functional and technical aspects of User Research
The following will be discussed in BCS-UX01 dumps:
- State the components of the context of use
- Identify the potential users of the system
- Plan site visits to end users to understand the context of use
- Recognise good and poor questions to ask in user interviews
- Describe the kinds of data that should be collected during a site visit to users
- Interpret the data from a site visit in ways that can be used to develop a shared knowledge of the context of use
- State the difference between observation and interpretation
- List discount usability research techniques that can be used to understand the context of use, such as diary studies
- State the key principles of contextual inquiry
- Define affinity programming
- Choose the appropriate research method to understand the context of use.
- Demonstrate the difference between opinion-based and behaviour based research methods
- Recognise that requirements gathering and conceptual design should be truly inclusive
- Articulate the steps in a suitable user research technique, such as contextual inquiry, ethnography or a site visit
- Describe the kinds of data that should be collected during a site visit and report on appropriate data collection methods, such as AEIOU (activities, environments, interactions, objects and users) and Empathy Map
- Discuss the strengths and weaknesses of opinion-based methods, like surveys and focus groups, and behaviour-based methods, like contextual inquiry
- Explain the notion of affinity diagramming as a way to analyse the qualitative data from field visits
- Recall how user journey maps are constructed from affinity diagrams
Understanding functional and technical aspects of Illustrating the Context of Use
The following will be discussed in BCS-UX01 dumps:
- Illustrate the specific users of the system
- Write descriptions of users that can be used for design
- Explain the rationale for focussing on user needs
- Interpret key user needs
- Explain that including too many choices in a user interface increases the cognitive load on users
- State the elements of a user story
- Demonstrate how to create personas from user research data
- Understand how to identify users’ key tasks and illustrate how they relate to user stories in a methodology like SCRUM
- Understand Hick’s Law and how it relates to the number of choices in a user interface
Understanding functional and technical aspects of Measuring Usability
The following will be discussed in BCS-UX01 dumps:
- Define usability
- Illustrate how the definition of usability can be used to construct measures of usability
- Demonstrate how to choose between good and poor design ideas by using behavioural data
- Illustrate the role design experiments play in validated learning
- Identify the strengths and weaknesses of multivariate testing as a method for choosing between design alternatives
- Explain the value of iterative design
- Recall that good and bad user experiences have an emotional reaction on users
- An awareness of the ISO 9241-11 definition of usability.
- Articulate how usability can be specified in terms of effectiveness, efficiency and satisfaction.
- Explain the value of validated learning and why iterative design has value.
Understanding functional and technical aspects of Information Architecture
The following will be discussed in BCS-UX01 dumps:
- Recognise the way information flows between a person and a product or service
- Choose appropriate schemes for classifying and organising information
- Organise, structure and label content, functions and features
- Describe the steps in carrying out an open and a closed card sort
- Compare and contrast an implementation model, a mental model and a conceptual model
- State the concept of affordance
- State how to create a structured experience from disorganised information.
- Describe organisational techniques like Richard Saul Wurman’s LATCH (Location, Alphabet, Time, Category, Hierarchy) model.
- Recall the different kinds of card sort
Understanding functional and technical aspects of Interaction Design
The following will be discussed in BCS-UX01 dumps:
- Describe different user interface design patterns
- Choose the correct interactive control in a user interface design
- Describe how the choice of user interface control has an impact on the time it takes users to achieve their goals
- Define the concept of progressive disclosure
- State the difference between interaction design and information architecture
- Explain why user interface consistency is an important design principle
- State the importance of focussing on the user’s tasks when designing the flow of a user interface
- Describe different user interface patterns (for example, Wizards, Organiser Workspaces and Carousels)
- Demonstrate good and poor practice in the use of user interface controls, such as checkboxes and radio buttons
- State Fitts’ Law
Understanding functional and technical aspects of Visual Design
The following will be discussed in BCS-UX01 dumps:
- List fundamental principles of visual design
- Identify good and poor page layouts
- Define eye tracking as a research methodology and recall key insights from eye tracking research
- Describe the advantages and disadvantages of using metaphorical representations in visual design
- Describe the core principles of visual design and how they can be used to remove clutter from user interfaces
- Recognise and appreciate that good and poor design on usability has an impact on the user’s experience. Become familiar with the design principles of contrast, alignment, repetition and proximity
- Recognise how to improve a visual design (such as a form) using these design principles
- Describe how appropriate metaphors in user interface design can bridge the gap between the user’s mental model and the design’s conceptual model
- Recognise the main eye tracking gaze patterns when viewing web page content
Understanding functional and technical aspects of User Interface Prototyping
The following will be discussed in BCS-UX01 dumps:
- Choose between different types of prototype, for example paper and electronic, and recall the merits of each
- Recognise the appropriate type of prototype for the phase of design
- Describe the differences between prototypes and sketches
- Recognise the importance of identifying multiple different design solutions before deciding on a specific design solution
- Sketch paper prototypes
- Introduce high- and low-fidelity user interface prototyping
- Recall that a prototype can take many forms, from paper to electronic, and that the purpose of a prototype is to support validated learning by asking and answering design questions
- Practice the concept of interactive paper prototyping
Understanding functional and technical aspects of Usability Evaluation
The following will be discussed in BCS-UX01 dumps:
- Recall Nielsen’s Usability Heuristics and have an awareness of other usability principles
- State the different kinds of usability evaluation
- Plan usability evaluations to test design hypotheses
- Record the data from usability evaluations
- Interpret the data from usability tests to distinguish high and low severity usability problems
- Moderate a usability test
- State the difference between a usability inspection and a usability test
- Choose between good and poor tasks for a usability test
- State the difference between observation and interpretation
- Identify W3C’s Web Content Accessibility Guidelines as an important standard in the field of web accessibility
- How to evaluate the usability of systems
- Appreciate that usability evaluation is not just about usability testing but can include methods such as heuristic evaluation and A/B testing
- Recognise that there are many different sets of usability principles.
- List Nielsen’s Usability Heuristics
- Describe the different kinds of usability evaluation, such as moderated and unmoderated usability testing and remote and lab-based testing
- Paraphrase why usability testing can use smaller samples than opinion-based research techniques like surveys
- Demonstrate the steps required to run an in-person, “thinking aloud” usability test
- List common pitfalls in usability testing (such as focusing on opinions at the expense of behaviours).
- Record observations from a usability study and explain how these observations can be analysed with an affinity diagram
- Run a usability test
Certification Path
In order to take the Foundation Certificate in User Experience exam there are no specific pre-requisites for entry to the examination; however candidates should possess the appropriate level of knowledge to fulfil the objectives shown above.
Before undertaking the BCS Foundation in User Experience examination, it is recommended that candidates have had some experience with user design and user experience.
Who should take the BCS-UX01 exam
Anyone involved in the design and evaluation of user interfaces (interface designers, usability engineers, requirement engineers, product managers). Other usability professionals may also be interested, including IT managers, quality managers, development managers and business analysts.
How to study the BCS-UX01 Exam
Use BCS-UX01 practice exams and BCS-UX01 dumps to prepare for the exam. BCS-UX01 dumps have covered all aspects of the test and offers in-depth overview of the following:
- Guiding principles
- User research
- Illustrating the context of use
- Measuring usability
- Information architecture
- Interaction design
- Visual design
- User interface prototyping
- Usability evaluation
BCS-UX01 dumps also offers questions and answers for the most likely certification exams.
How much BCS-UX01 Exam Cost
The price of the BCS-UX01 exam is $200 USD.
How to book the BCS-UX01 Exam
These are following steps for registering the BCS-UX01 exam.
- Step 1: Visit to Exam Registration
- Step 2: Signup / Login
- Step 3: Search for BCS-UX01 Exam Certifications Exam
- Step 4: Select Date, time and confirm with payment method
What is the duration of the BCS-UX01 Exam
- Format: Multiple choices, multiple answers
- Length of Examination: 120 minutes
- Number of Questions: 40
- Passing Score: 65%
The benefit in Obtaining the BCS-UX01 Exam Certification
With the Foundation Certificate in User Experience certification you can understand the principles behind optimal design and architecture – and start improving user experience for your customers.